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While there are two different versions of Zack's demise - one depicted in the original FF7 and another as the ending of Crisis Core that later superseded the original scene - this outcome matches neither. This sparkles appear when the Whispers explode out of existence - suggesting that the sparkles will appear anywhere that the Whispers were at work trying to manipulate events and preserve the timeline.
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With the Whispers defeated, the future is presumably free to change - and we see a few key events have played out differently already: Why this is we debate a little further down - but at the end of the Midgar Expressway she changes her mind. maybe, that's why I hesitated."Īerith spends much of FF7 Remake aware of the Whispers and seemingly aware of the fact that she's playing a role in a story that has already been written. It's a big deal, as Aerith says before the team resolve to battle the Whispers:
Once the team fights and defeats the Whispers, they have an encounter with Sephiroth - but let's skip past that for a moment and talk about what defeating the Arbiters of Fate brings around. Could it be this is future versions of some of the cast or the Advent Children characters coming back to try to preserve the timeline and protect their future? The three choices of weapon and elemental magic are curious, as they can be matched up not only to Cloud, Tifa and Barret but also to the Advent Children antagonist group of Kadaj, Loz and Yazoo. The in-game description of this trio describes them as entities "from a future timeline" that "fights to protect the future that gave shape to it". In battle, three more senior Whispers appear - one wielding a sword, one firearms, and one hand-to-hand. Put simply, the Whispers exist to ensure events play out as ordained by destiny - and in a meta twist, the destiny of the FF7 universe is the story exactly as we saw it in the original game.Īs well as escaping Midgar and Shinra, the ending of FF7 Remake involves the cast deciding to reject destiny's intentions for them and do battle with the Whispers. Later on they stop Hojo from spilling the beans about Cloud's past too early, and in their most brazen act they revive Barret when he is mortally wounded by Sephiroth simply because he wasn't supposed to die there. When Cloud, Barret and Tifa appear to have the Turks beaten to stop the plate from falling, they intervene. On the battle for the Sector 7 Pillar, they appear to ensure Biggs and Jessie die.
The more events diverge away from the original FF7 storyline, the more often they appear and the more aggressive they become. When you first see the Whispers they seem harmless enough, but very quickly they begin to have a far more significant impact on events. By the right direction, we mean the exact same way events play out in the original game. The role of the Whispers, the Arbiters of Fate in FF7 Remake's endingįinal Fantasy 7 Remake changes up the original FF7 story in a number of ways, but the most significant changes all involve the Whispers - strange, ghostly black-cloaked figures that appear at key moments in the story in an attempt to nudge events in the right direction. we're going to try to make sense of and explain that ending.
If you just want to know if the game is any good, check out our FF7 Remake review, or perhaps read our ending discussion for our immediate reaction to what was presented. Strap yourself in, as this is going to be a big one, and remember: don't read any further than this if you're not okay with spoilers. We're going to break down the ending in as much detail as we can - listing off the facts but also going deep on some speculation and deduction of what this ending might mean for this game's inevitable sequel and the world of FF7 going forwards. And associated spoilers for the original Final Fantasy 7.
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Needless to say, this article will contain full spoilers for Final Fantasy 7 Remake. Fans are now asking: what does it all mean? Final Fantasy 7 Remake begins as a relatively faithful recreation as a classic, but it sure takes some turns.